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AI Insights · Timothy · April 2024

Top 5 Cartoon Fantasy Games in Italy Q1 2024: Performance Overview

The top 5 cartoon fantasy games in Italy showed varied performance in Q1 2024, with notable trends in downloads, revenue, and active users. Data provided by Sensor Tower.

Top 5 Cartoon Fantasy Games in Italy Q1 2024: Performance Overview

In the first quarter of 2024, the top 5 cartoon fantasy games in Italy displayed diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance:

Candy Crush Saga from King had a strong quarter with weekly revenue peaking at around $349K in early January and fluctuating between $290K to $337K for the rest of the quarter. Weekly downloads saw a noticeable increase mid-quarter, reaching 20.7K in the week of February 26. The game maintained a robust weekly active user base, starting at 273K and ending the quarter with approximately 261K.

Match Masters ‎- PvP Match 3 by Candivore LTD experienced a consistent increase in weekly revenue, peaking at around $71K in mid-February. Weekly downloads were relatively stable, with a slight rise towards the end of the quarter, reaching about 4K in late March. The active user count remained steady, starting at 65K and ending the quarter at approximately 53K.

Candy Crush Soda Saga also from King showed stable weekly revenue, hovering around $54K to $61K throughout the quarter. However, the game saw a decline in weekly downloads, dropping from 19.5K in early January to about 5.2K by the end of March. Despite this, the weekly active users remained fairly consistent, ending the quarter at around 134K.

Dice Dreams™ by SuperPlay saw varied performance with weekly revenue starting at $64K and peaking at $74K in mid-March. Weekly downloads showed a significant increase towards the end of the quarter, reaching approximately 11.6K in the final week of March. The active user base was stable, with a slight increase from 33K in early January to around 30K by the end of March.

Toon Blast from Peak Games had a stable quarter with weekly revenue ranging between $47K to $58K. Weekly downloads fluctuated, with a notable spike to around 7.1K in the last week of March. The game maintained a steady active user base, starting at 67K and ending the quarter with approximately 63K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024